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How to spawn-a-soldier

1. Receive Influence and Money​

Before beginning:

  • Take the coins and influence from the leader by debugging.
  • For logging purposes, do not have the leader drop the money.
    • Ask them to have the money in hand.
    • Debug the leader and remove the coins directly.
    • This ensures both the coin removal and influence deduction appear in our staff log.
    • Be extremely careful when entering values, especially with large numbers and extra zeros.

2. Record the Spawn​

Add the appropriate information to ability_tracker, including:

  • Year
  • Leader name
  • Soldier name
  • Progress (X/3)
  • Date
  • Any other required information

Example: [May 05 2026, 13:58] Spawn a soldier - Atheleon (3/3) by Percival S. Anwar - Gretchen Hayme


3. Setting the spawn-a-soldier slot​

  • Reach out to the spawn-a-soldier slot. (This can be either an existing character or a new one)
  • Set up the player according to the current policy. (this is based on May - 2026)

If the player is below 210:

  • Update activity_points.
  • Update lifetime_activity.

Add 7000 to each.


4. Classes​

Medical Class​

  • Medical is unlocked through the EDIT menu by toggling the Medical Token option.

Faith​

  • Costs 5 RPP, hand it out through Reward Spell.

Sorcery​

  • Applies a permanent -5 penalty, hand it out through Reward Spell and utilize edit to make them a custom, fluffed sorcerer's seal.

5. Create the Weapon​

warning

Ensure you are doing this in the breakroom!

  1. Open SPAWN ANYTHING.
  2. Search for EXALTED STAFF. (This is arcanium staff, but they may request a sword as well)
  3. Spawn the weapon.
  4. Open the Edit menu, make the following changes:
    • Bind it to the player by name.
    • Set guild_req to soldier's faction; use Join-Guild command to find the string name.
    • Add the soulbound tag.
    • Add the UNIQUE tag.
    • Change the icon.
    • Change the description if any requested.
    • Change the name if any requested.

All custom details should be provided by the player.

tip

You can also add Created by and Created Year if you wish to give the weapon a little bit more of lore.


6. Double-check at the end​

Before concluding the ticket, confirm that everything is correct.

Request player to:

  • Check their /activity EXP
  • Check if they have been deducted correctly from FAITH or SORCERY
  • Check their weapon if it's bound, getting EXP correctly and/or right description/name

warning

When taking a spaw-a-soldier ticket, always remember that the 10-year cooldown is based on the first spawn of the settlement during their cooldown, not the most recent.

So, if I spawned a soldier on January 1st, even if I do not use all my slots, my cooldown resets on March 12th.